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	<title>Kommentare für neogames</title>
	<atom:link href="http://ulrichtausend.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://ulrichtausend.com</link>
	<description>Ulrich Tausend - Medien und Lernen</description>
	<lastBuildDate>Sat, 24 Mar 2012 23:04:30 +0000</lastBuildDate>
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		<title>Kommentar zu Was ist Intelligenz? von Carola Tausend</title>
		<link>http://ulrichtausend.com/2012/was-ist-intelligenz/#comment-550</link>
		<dc:creator>Carola Tausend</dc:creator>
		<pubDate>Wed, 07 Mar 2012 14:41:53 +0000</pubDate>
		<guid isPermaLink="false">http://ulrichtausend.com/?p=234#comment-550</guid>
		<description>Gut, dass der Beitrag auf YouTube zu sehen ist!</description>
		<content:encoded><![CDATA[<p>Gut, dass der Beitrag auf YouTube zu sehen ist!</p>
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		<title>Kommentar zu Medienpädagogik und Little Big Planet: von Praxisbericht: Videospiele wie Little Big Planet in der Zirkuspädagogik einsetzen &#124; Medienpädagogik Praxis-Blog</title>
		<link>http://ulrichtausend.com/2012/littlebigplanet/#comment-327</link>
		<dc:creator>Praxisbericht: Videospiele wie Little Big Planet in der Zirkuspädagogik einsetzen &#124; Medienpädagogik Praxis-Blog</dc:creator>
		<pubDate>Tue, 24 Jan 2012 05:01:18 +0000</pubDate>
		<guid isPermaLink="false">http://ulrichtausend.com/?p=601#comment-327</guid>
		<description>[...] das Einarbeiten in das Programm und das Erstellen des Levels einige Zeit benötigt. Daher haben wir hier praktische Tipps zu Little Big Planet 2 zusammengestellt, wie man sich bei der Arbeit mit Little Big Planet 2 möglichst viel Arbeit [...]</description>
		<content:encoded><![CDATA[<p>[...] das Einarbeiten in das Programm und das Erstellen des Levels einige Zeit benötigt. Daher haben wir hier praktische Tipps zu Little Big Planet 2 zusammengestellt, wie man sich bei der Arbeit mit Little Big Planet 2 möglichst viel Arbeit [...]</p>
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	</item>
	<item>
		<title>Kommentar zu Serious Games in Montreal von Ulrich Tausend</title>
		<link>http://ulrichtausend.com/2011/serious-games-in-montreal/#comment-191</link>
		<dc:creator>Ulrich Tausend</dc:creator>
		<pubDate>Fri, 21 Oct 2011 22:15:37 +0000</pubDate>
		<guid isPermaLink="false">http://ulrichtausend.com/?p=182#comment-191</guid>
		<description>The Mario painting was done by Dominic himself :-)</description>
		<content:encoded><![CDATA[<p>The Mario painting was done by Dominic himself <img src='http://ulrichtausend.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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	<item>
		<title>Kommentar zu Session beim Münchner GameCamp 2011 von 1000</title>
		<link>http://ulrichtausend.com/2011/session-beim-munchner-gamecamp-2011/#comment-19</link>
		<dc:creator>1000</dc:creator>
		<pubDate>Mon, 18 Jul 2011 23:18:04 +0000</pubDate>
		<guid isPermaLink="false">http://ulrichtausend.com/?p=79#comment-19</guid>
		<description>Danke. FB Like Button gerade eingefügt :-)</description>
		<content:encoded><![CDATA[<p>Danke. FB Like Button gerade eingefügt <img src='http://ulrichtausend.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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		<title>Kommentar zu Session beim Münchner GameCamp 2011 von Bernd</title>
		<link>http://ulrichtausend.com/2011/session-beim-munchner-gamecamp-2011/#comment-14</link>
		<dc:creator>Bernd</dc:creator>
		<pubDate>Sun, 17 Jul 2011 11:03:45 +0000</pubDate>
		<guid isPermaLink="false">http://ulrichtausend.com/?p=79#comment-14</guid>
		<description>Wirklich Super! i like it! Wo ist denn der Facebook-Like-Button?</description>
		<content:encoded><![CDATA[<p>Wirklich Super! i like it! Wo ist denn der Facebook-Like-Button?</p>
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		<title>Kommentar zu Creating geotainment with teenagers von Ulrich Tausend</title>
		<link>http://ulrichtausend.com/2010/creating-geotainment-with-teenagers/#comment-8</link>
		<dc:creator>Ulrich Tausend</dc:creator>
		<pubDate>Fri, 01 Jul 2011 12:32:04 +0000</pubDate>
		<guid isPermaLink="false">http://ulrichtausend.com/2010/creating-geotainment-with-teenagers/#comment-8</guid>
		<description>Here are the learnings of the project (in German):&lt;br /&gt;&lt;br /&gt;http://www.mediendoku.muc.kobis.de/redaxo/166-0-medienpaedagogische-gps-mission.html&lt;br /&gt;http://www.slideshare.net/UlrichTausend/medienpdagogische-gps-mission</description>
		<content:encoded><![CDATA[<p>Here are the learnings of the project (in German):</p>
<p><a href="http://www.mediendoku.muc.kobis.de/redaxo/166-0-medienpaedagogische-gps-mission.html" rel="nofollow">http://www.mediendoku.muc.kobis.de/redaxo/166-0-medienpaedagogische-gps-mission.html</a><br /><a href="http://www.slideshare.net/UlrichTausend/medienpdagogische-gps-mission" rel="nofollow">http://www.slideshare.net/UlrichTausend/medienpdagogische-gps-mission</a></p>
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		<title>Kommentar zu Why is the console games development in Germany relatively weak? von Ulrich Tausend</title>
		<link>http://ulrichtausend.com/2008/why-is-the-console-games-development-in-germany-relatively-weak/#comment-6</link>
		<dc:creator>Ulrich Tausend</dc:creator>
		<pubDate>Tue, 23 Sep 2008 19:34:00 +0000</pubDate>
		<guid isPermaLink="false">http://ulrichtausend.com/2008/why-is-the-console-games-development-in-germany-relatively-weak/#comment-6</guid>
		<description>I discussed the toppic with Nick from the English company: &#039;gamesinvestor.com&#039;. He commented:&lt;br/&gt;&lt;br/&gt;&quot;The comparisons with the UK, whose industry also grew up in the same computer games dominated era, are interesting as despite the shared origin, UK and German companies seemed to have moved in completely different directions since then. The violence issue may well be a factor but im not sure that video games are necessarily more violent that PC games. I think a key difference is that many of the largest US publishers set up their Euro HQs in the UK or evolved from France and these companies’ console focus has deliberately skewed the local industries.&quot;</description>
		<content:encoded><![CDATA[<p>I discussed the toppic with Nick from the English company: &#8216;gamesinvestor.com&#8217;. He commented:</p>
<p>&#8220;The comparisons with the UK, whose industry also grew up in the same computer games dominated era, are interesting as despite the shared origin, UK and German companies seemed to have moved in completely different directions since then. The violence issue may well be a factor but im not sure that video games are necessarily more violent that PC games. I think a key difference is that many of the largest US publishers set up their Euro HQs in the UK or evolved from France and these companies’ console focus has deliberately skewed the local industries.&#8221;</p>
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	<item>
		<title>Kommentar zu What is next? von gameslices</title>
		<link>http://ulrichtausend.com/2008/what-is-next/#comment-5</link>
		<dc:creator>gameslices</dc:creator>
		<pubDate>Sun, 27 Jan 2008 13:03:00 +0000</pubDate>
		<guid isPermaLink="false">http://ulrichtausend.com/2008/what-is-next/#comment-5</guid>
		<description>Hey! Congrats! And good luck on your diploma work. :)</description>
		<content:encoded><![CDATA[<p>Hey! Congrats! And good luck on your diploma work. <img src='http://ulrichtausend.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>Kommentar zu Casual Games and Gender von Ulrich Tausend</title>
		<link>http://ulrichtausend.com/2007/casual-games-and-gender/#comment-4</link>
		<dc:creator>Ulrich Tausend</dc:creator>
		<pubDate>Tue, 27 Nov 2007 20:02:00 +0000</pubDate>
		<guid isPermaLink="false">http://ulrichtausend.com/2007/casual-games-and-gender/#comment-4</guid>
		<description>@Tex Pine: I think most men over 35 are actually buying games they play. And take in mind that the market which focuses on males under 30 is still much bigger than the casual games market for women. Piracy is a issue, but not the biggest one (at least in USA and Europe).&lt;br/&gt;&lt;br/&gt;To your second part: I am working on a survey right now which should shed some light on the male/female play styles.</description>
		<content:encoded><![CDATA[<p>@Tex Pine: I think most men over 35 are actually buying games they play. And take in mind that the market which focuses on males under 30 is still much bigger than the casual games market for women. Piracy is a issue, but not the biggest one (at least in USA and Europe).</p>
<p>To your second part: I am working on a survey right now which should shed some light on the male/female play styles.</p>
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	<item>
		<title>Kommentar zu Casual Games and Gender von aakoo</title>
		<link>http://ulrichtausend.com/2007/casual-games-and-gender/#comment-3</link>
		<dc:creator>aakoo</dc:creator>
		<pubDate>Tue, 27 Nov 2007 15:49:00 +0000</pubDate>
		<guid isPermaLink="false">http://ulrichtausend.com/2007/casual-games-and-gender/#comment-3</guid>
		<description>Some studies and discussions emphasize that women 30+ are the biggest heterogenic group, while other groups scatter with age, sex and other factors.</description>
		<content:encoded><![CDATA[<p>Some studies and discussions emphasize that women 30+ are the biggest heterogenic group, while other groups scatter with age, sex and other factors.</p>
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